Hi thanks to all,

Charlie, I have tested your solution and created something like this:

on SwapMember Info
  Sprite(the currentSpriteNum).member = Info
End

And calling it like this:    sprite(2).SwapMember(InfoText)

But when I debug it, Info has the value (sprite 2)

Any clue on this.

Thanks a lot


-----Original Message-----
From: Charlie Fiskeaux II [mailto:[EMAIL PROTECTED] 
Sent: Wednesday, February 26, 2003 10:09 AM
To: [EMAIL PROTECTED]
Subject: Re: <lingo-l> parameter

It thinks that you're trying to call a handler called member in a script
attached to sprite 2.  Try creating a handler in a script attached to
sprite
2 that swaps itself out when called, then instead of

sprite(2).member=member InfoText

you could do something like

sprite(2).switchMember(InfoText)

Charlie Fiskeaux II
Media Designer
The Creative Group
www.cre8tivegroup.com
859/858-9054x29

----- Original Message -----
From: "DT-Rene Vazquez" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, February 26, 2003 9:24 AM
Subject: <lingo-l> parameter


> Hi, how I can pass as a parameter to a handler a value to replace the
> cast member of a MIAW's sprite.
>
> What I'm trying to do is this:
>
> on ShowWindow InfoText
>
>   global DetailWindow
>
>   set DetailWindow to window "Data"
>
>   open DetailWindow
>
>   tell DetailWindow
>
>     sprite(2).member = member InfoText
>     updateStage
>
>   end tell
>
> end
>
> but when I run the handler I get the error:
> 'Handler not defined sprite(2).member = member InfoText #member'
>
> anyone know what I'm doing wrong.
>
> Thanks a lot in advance
> [To remove yourself from this list, or to change to digest mode, go to
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[EMAIL PROTECTED]  (Problems, email [EMAIL PROTECTED]).
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for learning and helping with programming Lingo.  Thanks!]
>


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