When you puppet a sprite it stays on the stage untill you unpuppet it:
puppetsprite 1, false
--jR
-------------------------------------------------------
In a message dated 3/6/2003 2:52:35 AM Eastern Standard Time, "Jeremy" <[EMAIL
PROTECTED]> writes:
>Is there a way when dynamically creating sprites onstage (puppetsprite)
>to also set the span of the sprite to stretch over a certain number of
>frames?
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