the example looks pretty cool. And yes, your information helps a lot. It�s perfect!!. The point 2 is what I always wanted, just expected worse results for the "video textures". The code in there to animate the texture is very clever. Thank you very very much.
regards, rMarino > 1. Make a Director 3D based panorama, really a sphere with inward normals (using RealViz or by hand in Lingo), then animate the texture using code. I know you started out looking for something not too Lingo intensive, but this may help you with your goal. Using Lingo you can either (a) animate textures so that your "day" texture blends out and your "night" texture blends in, or (b) have a large texture, half of which is night half of which is day, and then animate the texture's transform so that it is literally moving in the background. Some careful authoring could have you working with a nice wrap-around (day --> night --> day --> ... rinse, lather, repeat). > > 2. Again, make a Director 3D based panorama and then apply a "video texture". It's another tricky piece but you're in luck as I have an example of doing just this (more on that demo later). This way you have your panorama model (again, just a sphere with inward pointing normals) acting like a giant movie screen on which you are playing your video that shows day going to twilight, then to night, then to sunrise, then back to day, etc. Here is a link to the demo I referred to: > > <http://poppy.macromedia.com/~thiggins/flash_integration/flashvideo/index.ht m> > > > Good luck with your project, I hope our information helps out. > > Rock on, > Tom Higgins > Product Specialist - Director Team > Macromedia [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]
