the example looks pretty cool. And yes, your information helps a lot. It�s
perfect!!. The point 2 is what I always wanted, just expected worse results
for the "video textures". The code in there to animate the texture is very
clever.
Thank you very very much.

regards,
rMarino


> 1. Make a Director 3D based panorama, really a sphere with inward normals
(using RealViz or by hand in Lingo), then animate the texture using code. I
know you started out looking for something not too Lingo intensive, but this
may help you with your goal. Using Lingo you can either (a) animate textures
so that your "day" texture blends out and your "night" texture blends in, or
(b) have a large texture, half of which is night half of which is day, and
then animate the texture's transform so that it is literally moving in the
background. Some careful authoring could have you working with a nice
wrap-around (day --> night --> day --> ... rinse, lather, repeat).
>
> 2. Again, make a Director 3D based panorama and then apply a "video
texture". It's another tricky piece but you're in luck as I have an example
of doing just this (more on that demo later). This way you have your
panorama model (again, just a sphere with inward pointing normals) acting
like a giant movie screen on which you are playing your video that shows day
going to twilight, then to night, then to sunrise, then back to day, etc.
Here is a link to the demo I referred to:
>
>
<http://poppy.macromedia.com/~thiggins/flash_integration/flashvideo/index.ht
m>
>
>
> Good luck with your project, I hope our information helps out.
>
> Rock on,
> Tom Higgins
> Product Specialist - Director Team
> Macromedia

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