Hi list...

Somewhere recently, I forget which list, the answer was given to use the
stagecolor = the stagecolor for a sprite persistence/screen flaw issue.
I just encountered this problem myself with a Flash member that sort of
stuck around, and I used this line successfully.

My question is: why does this work, and what causes the screen flaws so
I can avoid them in the future?

Thanks,
Michael M.


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