Hi list... Somewhere recently, I forget which list, the answer was given to use the stagecolor = the stagecolor for a sprite persistence/screen flaw issue. I just encountered this problem myself with a Flash member that sort of stuck around, and I used this line successfully.
My question is: why does this work, and what causes the screen flaws so I can avoid them in the future? Thanks, Michael M. [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]