stagecolor = the stagecolor forces director to redraw the entire stage. It's a flaw in communication between directors drawing-engine and flash in this case. *what I know anyway* /Christoffer
----- Original Message ----- From: "Mendelsohn, Michael" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Tuesday, February 10, 2004 4:20 PM Subject: <lingo-l> the stagecolor = the stagecolor > Hi list... > > Somewhere recently, I forget which list, the answer was given to use the > stagecolor = the stagecolor for a sprite persistence/screen flaw issue. > I just encountered this problem myself with a Flash member that sort of > stuck around, and I used this line successfully. > > My question is: why does this work, and what causes the screen flaws so > I can avoid them in the future? > > Thanks, > Michael M. > > > [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!] > [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]
