Hi everybody!
I have run into this bizarre problem:
I have a 3D-szene, of which I would like to make a screenshot.
(win2K and winXP, Dir 8.5.1)
So here's what I do:
screenshot = new(#bitmap) screenshot.image = the stage.image.
I have tested this on approximately 10 windows machines from 400 Mhz to 2.8 GHz and it worked well on all systems as long as the 3D member was NOT directToStage.
However - as you can imagine - I don't want my 3D movie to run extremely slow all the times, so I decided to run it directToStage, but to switch DTS temporarily off just before taking the image of the stage and turn in on again afterwards.
Well this works fine on some machines, but not on all.
Why don�t you try with copyPixels? It worked flawlessly for me for this task.
HTH, -- Agust�n Mar�a Rodr�guez | [EMAIL PROTECTED] | www.OnWine.com.ar
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