I've only looked briefly at the xtra documentation, and it seems like it
could be sloppy. For example, it suggests using a repeat loop to check for
netDone immediately after the preloadNetThing. Fortunately, the author has
moved those checks into frames. I may use an object if I change anything.

In any case, netDone is being checked, I don't recall if netError is being
checked. I don't think streamStatus is being checked.

What I was really asking was if anyone had similar experience where absolute
paths wouldn't work and relative paths would. The reason I say that is
because the project works on other servers. Also, I've had similar problems
myself, in the past, on this same server, using external assets.

Of course, it may still be for any of the reasons we may discuss. For
example, maybe this server is just slower and it takes longer for something
to happen, so it works on most servers but not this one, etc. I don't know
yet.

> From: Colin Holgate <[EMAIL PROTECTED]>
> Reply-To: [EMAIL PROTECTED]
> Date: Sat, 22 May 2004 10:27:35 -0400
> To: [EMAIL PROTECTED]
> Subject: Re: <lingo-l> linked assets in shockwave: server problem
> 
> Are you sure that the externally linked casts area fully loaded
> before you rely on using them? I'm using external casts in something
> I'm doing, and it also streams mp3s, and it seems to be working. I am
> doing a preloadnetthing of the cast file before using it, and making
> sure the getstreamstatus is Complete.

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