On 12 Jun 2004, at 4:01, "Robert Tweed" <[EMAIL PROTECTED]> wrote, in part:


No matter what tests I do, the order is always: [prepareMovie] beginSprite,
prepareFrame, [startMovie] enterFrame, exitFrame - although obviously if you
don't use frame one then beginSprite/prepareFrame will be called after
startMovie rather than before. The fact that it's actually the other way
around does seem to confuse a lot of people though.
Which is exactly why people have commented on problems with Frame 1 :-)
Most "new" users that I have taught have expected startMovie to be called before the beginsprite on frame 1. The users, and I have also been one, have initialised movie variables, etc. on StartMovie and expected these initalised objects to be available to sprites on frame 1.
If the movie does not "start" until frame 2 then the initialisation has been done.
So we stick to not using frame 1.



"Next to being shot at and missed, nothing is ever quite as satisfying as getting a tax refund"


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