>       Yup. That�s in case you to do it realtime. But if that 
> image it will 
> always be the same and if you�re not trying to save space, 
> then it�d be 
> faster to have the bitmap already created and just doing the sprite 
> member�s swap realtime.

It has to be realtime. It's a "skip intro" thing--click the mouse to
skip over the annoying intro animation.

>       I know it but never tried it myself... but looks like 
> the static 
> property would also do the job.

Do you mean set #static to true? Hmmm... hadn't thought of that. I like
it. It would be easier than the dozen or so lines of code to get the
frame, grab the bitmap, put it in a cast member and on stage.

Cordially,

Kerry Thompson



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