> Yup. That�s in case you to do it realtime. But if that > image it will > always be the same and if you�re not trying to save space, > then it�d be > faster to have the bitmap already created and just doing the sprite > member�s swap realtime.
It has to be realtime. It's a "skip intro" thing--click the mouse to skip over the annoying intro animation. > I know it but never tried it myself... but looks like > the static > property would also do the job. Do you mean set #static to true? Hmmm... hadn't thought of that. I like it. It would be easier than the dozen or so lines of code to get the frame, grab the bitmap, put it in a cast member and on stage. Cordially, Kerry Thompson [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]
