Hi List, I'm beginning to think that directors sound engine is as bad as its text engine. In fact, I always have to find workarounds for sound bugs in Director, but this one really bites.
When I stop a sound and play a new one in its place, I hear a small portion of the previous sound before the new sound plays if less time has elapsed then the length of the sound. This indicates that the sound is still playing but not audible. I have uploaded a test film for you to try and let me know it this happens to you to. Pehaps someone can also try this in Dir 2004. http://www.workhouse.de/director/sndStop.dir My soundManager now plays a silent sound anytime it stops a sound to avoid this bug. (My soundManager is really a sound bug elimination script or "this is what Director is supposed to do when a sound is faded out, a miaw is forgotten, a sound is stopped, ....") Another problem I have noticed is that, in Dir MX, I can still hear a sound when the sound level or it's sound volume is set to 0 on my Dell Inspiron 8000. The same code in Dir 8.5 works as expected. What aggrevates me is that every new version of Director causes me to reevaluate code in areas where no improvements or changes have, supposedly, taken place. Frank Dir MX Windows 2000 [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]