Greetings,

I have a handler that calls another handler. I can embed the 2nd handler in 
the first one, but I make it separate in case I can reuse it from another 
script. The problem is there are values, expressions that have to be saved 
as globals. Instead of letting the globals floating around when the program 
is running, is there a way to kill it after it's done. I don't know if 
properties would do it since I only know how to use it in a sprite situation.


Thanks for any pointers,



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