Greetings,
I have a handler that calls another handler. I can embed the 2nd handler in
the first one, but I make it separate in case I can reuse it from another
script. The problem is there are values, expressions that have to be saved
as globals. Instead of letting the globals floating around when the program
is running, is there a way to kill it after it's done. I don't know if
properties would do it since I only know how to use it in a sprite situation.
Thanks for any pointers,
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