Hello,
>
>Does anyone have any general production tips / tried and tested routines for
>collision detection, character control (including swapping the char out when
>jumping / crouching), tips when integrating Flash sprites (is this the best
>way??), sound control (we plan on using Beatnik) etc. etc.
For collision detection use lists i.e. maintain a list of all
characters positions. It makes the game much quicker. Have a look at
the PacMan article on DOUG for explanations.
See http://213.61.1.35 for nice list based collision + throwing.
--
regards
shoreditch
london ec2a
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