Hello,



>
>Does anyone have any general production tips / tried and tested routines for
>collision detection, character control (including swapping the char out when
>jumping / crouching), tips when integrating Flash sprites (is this the best
>way??), sound control (we plan on using Beatnik) etc. etc.



For collision detection use lists i.e. maintain a list of all 
characters positions. It makes the game much quicker.  Have a look at 
the PacMan article on DOUG for explanations.

See http://213.61.1.35  for nice list based collision + throwing.


-- 




regards

shoreditch
london ec2a

[To remove yourself from this list, or to change to digest mode, go to
http://www.penworks.com/LUJ/lingo-l.cgi  To post messages to the list,
email [EMAIL PROTECTED]  (Problems, email [EMAIL PROTECTED])
Lingo-L is for learning and helping with programming Lingo.  Thanks!]

Reply via email to