David Kimmer wrote:
>
> I posted a message on Friday with regard to AVI and the directToStage
> command - here is the problem...
>
> I have a popup menu that is activated on a right mouse click, the AVI
> digital video is paused and the directoToStage of the video set to 0,
> however, even though the popup menu sprites are in the higher channels and
> the video is no longer directToStage, the popup still appears behind the
> video - aaarrggghhh!
It used to be (D4) that under Windows, all digital video was
direct-to-stage regardless of that the directToStage was set to.
If I'm not hopelessly out of date and that's still the case, you'll need
to do something like this:
<psuedo-code>
on showMenu
sprite(movieSprite).movierate = 0
-- leave an image of the movie
sprite(movieSprite).trails = TRUE
updateStage
-- and get the movie itself out of there
sprite(movieSprite).loc = sprite(movieSprite).loc + point(-1000,-1000)
make the menu pop up
end
on hidemenu
make the menu pop down
sprite(movieSprite).movierate = whatever it was before
sprite(movieSprite).trails = FALSE
sprite(movieSprite).loc = sprite(movieSprite).loc + point(1000,1000)
end
</psuedo-code>
When the menu goes away, there'll probably be a brief hole in the movie
where the menu was.
I'm not sure what to do about that.
--
Carl West [EMAIL PROTECTED]
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