<< A simple solution would be to put a big black (white?)
 box in the highest sprite channel all the way through
 your movie that covers the stage entirely, or, even better,
 a loading image that covers the stage.  When you are done
 rendering you can move it off the stage, or alter its
 member or whatever. >>

the problem with that is the screen renders everytime you hit a directional 
key to move in that direction. If I flash a box over the area everytime it 
will take away from the effect. 

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