<< A simple solution would be to put a big black (white?)
box in the highest sprite channel all the way through
your movie that covers the stage entirely, or, even better,
a loading image that covers the stage. When you are done
rendering you can move it off the stage, or alter its
member or whatever. >>
the problem with that is the screen renders everytime you hit a directional
key to move in that direction. If I flash a box over the area everytime it
will take away from the effect.
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