>1. Is it possible to capture an error message in Shockwave so that it gives
>more useful feedback than just SCRIPT ERROR?
An addition to Leon's post (which is correct). You can also add the lines:
MessageWindow=1
This will allow you to see the Message Window output, even from Shockwave.
It saves adding all those annoying alert messages.
>I need to try and understand how shockwave handles loading.
Shockwave will attempt to start playing your movie while it is downloading.
You can specify that it wait a certain number of frames, but that doesn't
guarantee that cast members you are referring to in Lingo are downloaded yet.
I like to put up an animation or Flash "loading" movie in the second frame
(I seldom use frame 1). Then I create a new cast with a single, very small
member--usually a text member with 1 character.
Then I put this frame script in frame 2:
on exitFrame
if the mediaReady of member "downloadTest" = FALSE then
go the frame
end if
end
That will do away with a lot of those annoying script errors.
Cordially,
Kerry Thompson
Learning Network
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