>1. Is it possible to capture an error message in Shockwave so that it gives
>more useful feedback than just SCRIPT ERROR?

An addition to Leon's post (which is correct). You can also add the lines:

MessageWindow=1

This will allow you to see the Message Window output, even from Shockwave. 
It saves adding all those annoying alert messages.

>I need to try and understand how shockwave handles loading.

Shockwave will attempt to start playing your movie while it is downloading. 
You can specify that it wait a certain number of frames, but that doesn't 
guarantee that cast members you are referring to in Lingo are downloaded yet.

I like to put up an animation or Flash "loading" movie in the second frame 
(I seldom use frame 1). Then I create a new cast with a single, very small 
member--usually a text member with 1 character.

Then I put this frame script in frame 2:

on exitFrame
   if the mediaReady of member "downloadTest" = FALSE then
     go the frame
   end if
end

That will do away with a lot of those annoying script errors.

Cordially,
Kerry Thompson
Learning Network


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