At 3:31 PM +0000 11/9/00, Leon McComish wrote:
>hey all,
>
>I'm using a film loop for the 1st time - can I stop it looping once it's
>started?
>
>something like
>
>sprite(film_loop_spriteNum).loop = false
>
>or stop sprite(film_loop_spriteNum)
>
>would be nice...anyone know of a way?
>


Try:

   member("YourFilmLoopMember").loop = FALSE

It is a property of the member, not the sprite.

Irv
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