<[EMAIL PROTECTED]>
> can someone tell me how to create a rollover, that exchanges some
> 50 castmembers, where every castmember can be seen, without the
> rollover racing, so you only see a few castmembers.
Hi youwantto,
You could try:
on mouseEnter(me)
sprite(me.spriteNum).member = member("Filmloop1 with loop = 0")
end mouseEnter
on mouseLeave(me)
sprite(me.spriteNum).member = member("Filmloop2 with loop = 0")
end mouseLeave
Create your filmloops in the usual way then in the "Film Loop Cast
Member Property Dialog" (D7) or the Property Inspector (D8), uncheck the
"Loop" checkbox. You can use the Modify > Cast to Time and Modify >
Reverse Sequence menu commands to create the forward and backward
sequences.
Your filmloop will play in synch with the movie and stop when it reaches
the end. Set the frame tempo of the movie to suit.
Cheers,
James
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