Mario's problem sounds familiar . . .
I read something about integrating Flash into Director which also applies to
QuickTime as well.
If you click on a sprite (Flash or QT) to navigate to another point in your
movie, the xtra will blow up if the sprite that WAS using it is NOT present
in your destination frame.
This is memory management by Director, and if a click on a Flash or QT
sprite sends the playback head to another point in the score without
Director knowing about it, you get a memory leak.
Try rearranging your score so that the click sends you forward 1 frame, then
have an exitframe script on THAT frame to send you to your new marker. The
point being that your Flash or QT sprite will be stretched to cover the next
frame or two, but not clear to the next marker.
You're passing the navigation back to Director's hands, and it releases the
Xtras memory.
There's a technote about this, try searching for Flash Integration, or
memory leak.
Hope this helps.
Mark Schulz
Florida Imaging
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