Thanks Steph,
I know when it is slowing down, I will work on it or maybe rewrite the thing over in
the morning.
Fred Westermeyer
Slot Graphics
[EMAIL PROTECTED]
Grand Casino Biloxi
265 Beach Boulevard
Biloxi, MS 39530
1-800-WIN-2-WIN ext.1507
>>> [EMAIL PROTECTED] 12/04/00 04:00PM >>>
Your message got through the first time.
The tempo setting is actually the maximum framerate allowed in your project,
but if the cpu can't get all the stuff you are asking it to do in time it's
gonna go slower. It takes time to execute code, display images, move
sprites, etc...
If your framerate slows down too much because you are doing too much the
only solution is to do less or find a more efficient way to accomplish your
task (do some detective work and figure out where the bottlenecks are).
Some people use repeat loops to boost performance, but that's nasty stuff.
Steph
> Hi,
>
> I need some information on setting the tempo for my project.
> Working in D7.02, I have a background with stars coming out
> from the back. The stars and there names are zoom in and zoom
> out but when the zooming in/out the project show down. How
> can I keep the tempo up at all times. Right now moves like
> the tempo is set at 15 to 20.
>
> In the first frame I have:
>
> on exitFrame
> puppetTempo 900
> end
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