Well...then I guess somethings wrong with my method of sending the message. In my case nor sprite 0 or sprite -5 or sprite whatever....they all just dont work....gonna try sendAllSprites tonite now.... <snip> Any negative sprite number seems to work for the sprite channel: sendSprite(-1000, #someFMethod, "hello") -- "hello" sendSprite(-0, #someFMethod, "hello") -- "hello" <snip> Regards, Pranav _____________________________________________________ Chat with your friends as soon as they come online. Get Rediff Bol at http://bol.rediff.com [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/LUJ/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]) Lingo-L is for learning and helping with programming Lingo. Thanks!]
- RE: <lingo-l> Accessing Frame Script Property vari... Pranav Negandhi
- RE: <lingo-l> Accessing Frame Script Property... Richard Tribe
- Re: <lingo-l> Accessing Frame Script Prop... Ryan Adams
- Re: <lingo-l> Accessing Frame Script ... Bertil Flink
- Re: <lingo-l> Accessing Frame Scr... Bertil Flink
- Re: <lingo-l> Accessing Fram... Jakob Hede Madsen
- RE: <lingo-l> Accessing Frame Script ... Karina Steffens
- Re: <lingo-l> Accessing Frame Scr... Ryan Adams
- Re: <lingo-l> Accessing Frame Script Property... Pranav Negandhi
- Re: <lingo-l> Accessing Frame Script Prop... Mark A. Boyd
- RE: <lingo-l> Accessing Frame Script Property... Galasso, Tina M.
- Re: <lingo-l> Accessing Frame Script Property... Pranav Negandhi
- Re: <lingo-l> Accessing Frame Script Prop... Jakob Hede Madsen
- RE: <lingo-l> Accessing Frame Script Property... Brennan Young
- RE: <lingo-l> Accessing Frame Script Prop... Karina Steffens
