I have sprite that is set to follow the mouse vertically using this script
here....

 property pSprite
 
 on beginSprite me
 pSprite = sprite(me.spriteNum)
 end 
 
 on prepareFrame me
 sprite(pSprite).locH = (the mouseH + pSprite.locH) / 2 
 end

I am having trouble setting boundaries as to how far it can scroll up or
down. Can anyone help?

Thanks
Colby



[To remove yourself from this list, or to change to digest mode, go to
http://www.penworks.com/LUJ/lingo-l.cgi  To post messages to the list,
email [EMAIL PROTECTED]  (Problems, email [EMAIL PROTECTED])
Lingo-L is for learning and helping with programming Lingo.  Thanks!]

Reply via email to