I have sprite that is set to follow the mouse vertically using this script
here....
property pSprite
on beginSprite me
pSprite = sprite(me.spriteNum)
end
on prepareFrame me
sprite(pSprite).locH = (the mouseH + pSprite.locH) / 2
end
I am having trouble setting boundaries as to how far it can scroll up or
down. Can anyone help?
Thanks
Colby
[To remove yourself from this list, or to change to digest mode, go to
http://www.penworks.com/LUJ/lingo-l.cgi To post messages to the list,
email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED])
Lingo-L is for learning and helping with programming Lingo. Thanks!]