>on checkdot > global nodots > if the loch of sprite the currentspritenum < 200 then set nodots = false >end It looks from your handlers that you are sending the dots off to -200. If that's the case, change my routine above to say: if the loch of sprite the currentspritenum > 0 then set nodots = false and that will take care of any case where you set the sprite off the left of the screen. [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/LUJ/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]) Lingo-L is for learning and helping with programming Lingo. Thanks!]
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