And be sure to build a full file spec, e.g.,

   sound playFile 1, the moviePath & "chp1recruitpart1(2)"

Irv

At 4:57 PM -0500 2/13/01, Bradshaw, Brian wrote:
>Steff,
>
>If I am reading your code right, your exitFrame is always starting the sound
>file. If you use:
>
>on exitframe
>   sound playFile 1, "chp1recruitpart1(2)"
>   go to the frame+1
>end
>
>The external file shoudo play properly.
>
>
>Brian
>-----Original Message-----
>From: Steffanie Grindle [mailto:[EMAIL PROTECTED]]
>Sent: Tuesday, February 13, 2001 4:04 PM
>To: [EMAIL PROTECTED]
>Subject: Re: <lingo-l> ...still having trouble with Cue Points
>
>
>The only problem with this idea is playing the sounds externally.  I have
>tried to do this for the last hour with no luck.  Whenever I enter the code
>on exitframe
>sound playFile 1, "chp1recruitpart1(2)"
>go to the frame
>end
>
>Nothing happens!! I couldn't get this to play the sound....it would only
>play it if I opened the behavior window and highlighted the script.  It was
>really bizarre.  When my cue points are reached the action that is going to
>take place is keywords/phrases are going to fade onto the screen, so
>everything needs to be insync.  I'm just stumped....
>
>
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