Hi list
So I have this project that has about 20 QuickTime movies.
In the start phase of the app the user selects between two languages, so there are two
sets of movies.
I decided on using two separate external castlibs, one for each language, and switch
these according to the users choice of language.
But it as soon as I switched castlib all file refs to the QT movies were lost. If i
ran a movie without switching castlib everything was A OK. The user switched
language... no QT. Not even if the user switched back to the language that worked
seconds earlier.
Aftes hours of trying to figure out what was going on i have now moved over to a new
strategy where the QT movies are stored in separate folders depending on language. I
use one INTERNAL castlib for all movies and set the fileName property of each member
according to the choise language in a beginSprite handler on each sprite that hosts a
QT movie.
This works great but i can´t stop wondering what was going on in the initial solution.
This is running on Windows NT.
Is there a problem with external castlibs and QuickTime on Win NT?
Bjarne
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Bjarne Nyquist
Researcher, Lingo Programmer
The Interactive Institute, phone: +46-(0)8 783 24 74
www.interactiveinstitute.se
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