>So... is there a way to simulate a mouse click through keyboard?
Back to the DOS days, eh? Tandy 1000 maybe? ;-)
You could put a keyUp handler in a movie script, and send a #mouseUp
message to the script. E.g.:
on keyUp
if the key = RETURN then
call #mouseUp, someScriptInstance
end if
end keyUp
Be aware of a gotcha, though--call places the return address on the stack,
and control will return to your keyUp handler. That can cause some
unexpected bugs. Of course, you could use sendSprite--I don't know how your
movie is structured.
Cordially,
Kerry Thompson
Learning Network
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