At 20:58 2/23/2001, Will2 wrote:
>This is much definitely a lot more concise than what I did and cleared up
>a couple of problems I had.  The only thing I'm stuck using Dir5 and it
>doesn't have a mouseLoc handler.  Is there a way to emulate it?

Sure. It's one of the things I forgot about but Colin didn't. If you use 
his script you'll see where he sets the loc of the sprite 48 to point(the 
mouseH, the mouseV). His script sets the puppet of the sprite to true as 
well. I think his script should do the trick for you. If you need to leave 
this frame at a later time, be sure to unpuppet any sprites that have been 
puppeted.



--
Mark A. Boyd
Keep-On-Learnin' :)


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