> Hi Griffin!

Hi!

> Any built-in transition of director.

Ah, well, I think the other replies were right - you'll have to find
work-arounds to transition only one sprite, as transitions affect all
changing areas of the stage.

I asked "what kind of transitions" because you can use a sprite's blend
property to do a very nice dissolve - actually, a much better dissolve than
the built-in dissolves. You should be able to mimic every other transition
type with imaging lingo, but it won't be simple code (not that it will be
overly difficult code to write, but it will take some work if you're not
familiar with imaging lingo).

Good luck, give imaging lingo a try, and ask us if you run into difficulties
or just need some direction.

-Kurt


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