or this, I'm not too sure if what i am doing is what your asking but :

Property pOldRec

on beginsprite me
  sprite(6).rect = the rect of sprite(6)
  pOldRec = sprite(6).rect
end

on mousedown
  sprite(6).rect = rect(24, 311, 728, 543)
end

on mouseup me
  sprite(6).rect = pOldRec
end



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