See guys,
I'm not dumb. I guess you'd have said the same thing for the mouseCast too,
while it had been undocumented. I just happened to type this function out
and sure as hell saw it being colored green like any good keyword should.
To boot, I also saw it listed at
http://www.directorworkshop.de/data/workshop/symboltable.html. See it for
yourself.
Now I agree that I could be mistaken, but there's also a possiblity that
someone there might have used it. And I am just checking for that
possiblity. It might be just what I am looking for.
Regards,
Pranav
<snip>
> > Anyone know how to use the mouseSprite command? I used it the way I
would
>> use the mouseMember but I get an error that says property not found.
>
>ther's no such command. to find out which sprite is under the mouse
>pointer use 'the rollover'
>
>eg
>
>on exitframe
> put the rollover
>end
That's too funny, I don't think I knew that function.
<snip>
[To remove yourself from this list, or to change to digest mode, go to
http://www.penworks.com/LUJ/lingo-l.cgi To post messages to the list,
email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED])
Lingo-L is for learning and helping with programming Lingo. Thanks!]