Well, I suppose I should look into it - I was saving it for some
thumbnail creation later on in the current project, but this would seem
to be nice (hopefully:easy) place to start.

I'll check the DOUG primer... any other resources available out there?


-Clars

(roy pardi)
...or using imaging lingo to draw to the screen on the fly 
>(sprite(n).rect)

(andreas gaunitz)
...using the imaging Lingo method in a project right now! I am 
constructing clickable buttons with text labels and and a line around 
the text on the fly. I attach a script to the button too, all by 
Lingo, and all resulting in 1 sprite per button only....

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