The SPRITE PROPERTY (not the command) of 'cursor' changes the mouse pointer when it moves OVER the sprite. So, I don't think you have to set and reset every 'on mouseEnter' and 'on mouseLeave'. You may set it once 'on befginSprite' handler. _____ Irv Kalb wrote: > on mouseEnter me > sprite(spriteNum).cursor = pCursorList > end > > on mouseLeave me > sprite(spriteNum).cursor = 0 > end Good luck, Fumio Nonaka Phone: +81-42-397-9452 Fax: +81-42-397-9452 mailto:[EMAIL PROTECTED] http://www.attainj.co.jp [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/LUJ/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]) Lingo-L is for learning and helping with programming Lingo. Thanks!]

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