I'm trying to trace something strange here; I've got a sprite that has
both a mousedown script as well as a prepareframe script that checks if a
certain key is down. If either mousedown of the keydown is fired it does a
'sendsprite' message.

The sprite that gets the sendsprite message checks some things and then
either updates the screen or goes to a new frame. Both triggers on the
trigger sprite send the same info -- and the receiving sprite DOES receive
both messages (using 'puts' in that receiving sprite's script) but only
goes to the next frame on mousedown, not on the keydown....which I find
strange. I can't figure out why it's not going onto the frame 'quiz' when
the key is pressed even though it's firing out my 'put' messages...


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