>The sprite that gets the sendsprite message checks some things and then
>either updates the screen or goes to a new frame. Both triggers on the
>trigger sprite send the same info -- and the receiving sprite DOES receive
>both messages (using 'puts' in that receiving sprite's script) but only
>goes to the next frame on mousedown, not on the keydown....which I find
>strange. I can't figure out why it's not going onto the frame 'quiz' when
>the key is pressed even though it's firing out my 'put' messages...


-- 
It's normal for it to fail if you try to update the screen or go to 
another frame during a prepareframe. Change your key check to be on 
enterframe.


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