property myRedBoxDate, mySprite, spriteNum

on beginSprite me
  myRedBoxDate = whatever date
  mySprite = sprite(spriteNum)
  if myRedBoxDate > startDate and myRedBoxDate < endDate then
      mySprite.blend = 60
  end if
end

That may require a little touch up, but that's the concept right?

> -----Original Message-----
> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]On
> Behalf Of Gene Fritzinger
> Sent: Monday, June 11, 2001 4:58 PM
> To: [EMAIL PROTECTED]
> Subject: Re: <lingo-l> Having sprites check a list to see if blendshould
> be changed
> 
> 
> bhakti,
> Thanks, you're not missing anything, I am.  This is my first time 
> trying to do something like this and I'm a little unsure as to 
> the best approach.  You're correct, each sprite does know it's 
> own property (myRedBoxDate), and at runtime the movie will also 
> know the startDate (as a date object) and the endDate.  The 
> sprites therefor only need to know if their property 
> (myRedBoxDate) falls within the startDate and endDate. Any suggestions?
> 
> Thanks again,
> g fritzinger
> 
> 
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> 


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