Just realized that I left out the click on sprite to be moved

Put this on sprite 3:

global gmoveSprite
on mouseUp me
  gmoveSprite = sprite(me.spriteNum)
end


Put this on your sprites 1 and 2:

global gmoveSprite
on mouseUp me
  if gmovesprite <> VOID then
    newLoc = sprite(me.spriteNum).loc
    sprite(gmovesprite).loc = newloc
  end if
end mouseUp 

> Put this on your sprites 1 and 2.
> on mouseUp me
> newLoc = sprite(me.spriteNum).loc
> sprite(3).loc = newloc
> end mouseUp 
> 
>> Hi,
>> Basically I want to move an object by clicking on the objec then clicking on
>> the destination (no dragging).
>> I have 2 sprites (1 and 2)  acting as placeholders for a 3rd sprite(3).
>> At start, sprite(3) is placed on sprite(1).
>> When I click on sprite(2) then sprite(3) moves to sprite(2) using this code
>> sprite(3).rect sprite(2).rect
>> That works fine, except that sprite(3) quickly moves back to its original
>> location.
>> (Note: the playback head is held to the same frame with a go to the frame
>> script.).
>> Would appreciate any help.
>> Thanks
>> 
>> 
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>> 
> 
> 
> Court Batson
> [EMAIL PROTECTED]
> http://www.bentmedia.com/
> Bent Media, Inc.
> 128 South Clark Street
> New Orleans, LA 70119-6103
> (504) 488-2848 x21 Voice
> (504) 488-2979 Fax
> 
> 
> 
> [To remove yourself from this list, or to change to digest mode, go to
> http://www.penworks.com/LUJ/lingo-l.cgi  To post messages to the list,
> email [EMAIL PROTECTED]  (Problems, email [EMAIL PROTECTED])
> Lingo-L is for learning and helping with programming Lingo.  Thanks!]
> 


Court Batson
[EMAIL PROTECTED]
http://www.bentmedia.com/
Bent Media, Inc.
128 South Clark Street
New Orleans, LA 70119-6103
(504) 488-2848 x21 Voice
(504) 488-2979 Fax



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