Hi,
Thanks, I used Mp3 and store them internally in external cast. Works great.
Kamil
Marcel Abraas wrote:
> Try using shockwave audio, mp3 or realaudio if you have director 8.5.
> Filesizes can be grealy reduced without significant quality loss. Also, you
> can link your files instead of standard import if memory matters a lot.
> beware that loading and unloading huge audiofiles can decrease performance
> and cause 'glitches' in animations.
>
> Marcel Abraas
> Multimedia Programmer in training...always in training..
>
> At 11:14 PM 7/9/01 +0200, you wrote:
> >Hi,
> >
> >I have a project in which I use about 500 Mb of wav's. I'm looking for
> >the most efficent way to deal with it because I'm running into memory
> >problem. Director seems not to unload not needed wav's.
> >My questions are:
> >- should I link wav's to cast or use "standard import"
> >- maybe convert them to mp3?
> >- should I use Internal or external cast
> >
> >I tried to create a simple test for unLoadMember.
> >- I used standard import and inserted 10Mb wav file
> >- I opened memory management window in Dir 8
> >- I create a button with a simple behavior..
> >
> >on mouseDown me
> >unLoadMember member "music"
> >end
> >
> >When I start the movie. The "music" is loaded into memory but when I
> >click my button it jumps to another marker (where "music" is not
> >present) and the try to unload it. It doesn't work. "Music" member is
> >still in memory.
> >
> >Anybody can help?
> >
> >Thanks
> >
> >Kamil
> >
> >
> >--
> >Kamil Dabkowski
> >Geometrek
> >http://stop.at/kamil
> >
> >
> >
> >
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>
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--
Kamil Dabkowski
Geometrek
http://stop.at/kamil
[To remove yourself from this list, or to change to digest mode, go to
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