> i probably wasn't clear enough on what i wanted to do. When the boat is
> clicked on, rather than just changing the locV and it just moving
> downwards
> it needs to play an actual animation - for example a whale might
> jump out of
> the sea and swallow the boat. That is why i wanted to use the flash
> animations in director. Is there an easy way of doing this? i was
> thinking
> that when the user clicked on the boat, it would store the locX
> and locV and
> go to another frame and put the animation in the same place, but I don't
> know if this is possible or not,
What about swapping the sprite's existing cast-member for a filmLoop of your
sinking sequence?
-Sean.
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