Director instanciates the flash runtime for each sprite, so you could say
you have 50 flash players running at once - so that explains the drop in
framerate ict the vector shapes which require only one renderer - director's
own...
----- Original Message -----
From: "Richie Jindal" <[EMAIL PROTECTED]>
To: "list" <[EMAIL PROTECTED]>
Sent: Wednesday, September 12, 2001 10:33 AM
Subject: <lingo-l> vector sprites in Dir. vs Flash
> Hi All,
>
> I have a question about the speed of a dir movie when
> one uses many vector shapes...say about 50-150 at one
> time...I tried importing flash sprites to do this but
> immediately realised that speed goes down tremendously
> because of real-time computation required to show it
> on screen.
> Then I tried only with Director vector sprites and the
> difference between bitmaps and vectors doesnt seem to
> be so noticeable (or am I wrong???)..
> Does that mean that director vector sprites r
> generated in a different way as compared to Flash ???
> What is the most advisable format to use when one has
> many sprites in the movie at the same time ????
>
> Regards
> Richie
>
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