or use the following actionscript in your flash movie:
getURL("event:yourhandlername");
this way you can make this thing conditional, not just frame based.
"yourhandlername" is a handler attached to the flash sprite.
----- Original Message -----
From: "Leon McComish" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, September 17, 2001 12:33 PM
Subject: RE: <lingo-l> flash
> If you mean that you have a flash movie which contains, say, 100 frames
> which shows a clock with hands going around and you want Director to know
> when it's reached the last frame, try the following:
>
> on beginSprite me
> lastFlashFrame = member("FlashMember").framecount
> end
>
> on exitFrame me
> if (sprite(flashSpriteNum).frame = lastFlashFrame) then
> -- do your stuff here
> end if
> end
>
> > -----Original Message-----
> > From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]On
> > Behalf Of Nita T
> > Sent: 17 September 2001 10:49
> > To: [EMAIL PROTECTED]
> > Subject: <lingo-l> flash
> >
> >
> > hi,
> >
> > I'm using a flash animation in director 7.0 - it's a timer that
> > looks like a
> > clock, and when the time is up (ie when the hand has gone all the
> > way around
> > the circle :P), the director movie has to go to another frame.
> > How do i use
> > lingo to determine when time is up, and the flash movie is finished?
> >
> > thanks
> > nita
> >
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>
>
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