Dear list, a question: is there anybody out there with proof and experience who can tell us regarding the ups and downs of choosing the right protocols for your new online based project? supposing you need just about every way of commuication, from database posts through file upload to realtime peer to peer communications, all of which are supported or can be emulated by both the 'standard' internet protocols and the macromedia mus (dedicated) alternative. for example, just finishing a project that chose the traditional methods rather then the multiuserserver option, for reasons of statbilty and past proof. as the database is filling up and the image list to download at startup is growing, i think back to the idea of sending castlibs over the net instead of loose 'standard' media files, something like 'tapes' to the director/shockwave player. sending a thousand bytes file is at list a hunderd times faster then sending a thousand files of one byte, afaik. the point here i believe is indeed the question of stabilty, and also of a general feeling of integration. if you conform your project to the standard external solutions it might indeed be relaying on a rather more experienced and reliable server then a self installed mus somewhere. on the other hand the mus does offer an integrated solution for all the above mentioned communication needs... and another question, regarding the use of castlibs as media 'packages': is it possible in any way to let a projector compress castlibs into shocked cct's at runtime...? best regards, TIA, Yariv [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/LUJ/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]) Lingo-L is for learning and helping with programming Lingo. Thanks!]
