Dear list,

a question: is there anybody out there with proof and experience who 
can tell us regarding the ups and downs of choosing the right 
protocols for your new online based project? supposing you need just 
about every way of commuication, from database posts through file 
upload to realtime peer to peer communications, all of which are 
supported or can be emulated by both the 'standard' internet 
protocols and the macromedia mus (dedicated) alternative.

for example, just finishing a project that chose the traditional 
methods rather then the multiuserserver option, for reasons of 
statbilty and past proof. as the database is filling up and the image 
list to download at startup is growing, i think back to the idea of 
sending castlibs over the net instead of loose 'standard' media 
files, something like 'tapes'  to the director/shockwave player. 
sending a thousand bytes file is at list a hunderd times faster then 
sending a thousand files of one byte, afaik.

the point here i believe is indeed the question of stabilty, and also 
of a general feeling of integration. if you conform your project to 
the standard external solutions it might indeed be relaying on a 
rather more experienced and reliable server then a self installed mus 
somewhere. on the other hand the mus does offer an integrated 
solution for all the above mentioned communication needs...

and another question, regarding the use of castlibs as media 
'packages': is it possible in any way to let a projector compress 
castlibs into shocked cct's at runtime...?

best regards,

TIA,

Yariv


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