>> You can't put Lingo into Flash > > Hoho, very very wrong Kerry, > You even have multiple options for doing this > - - in flash use a getURL() with either "lingo:lingoCommand" or > "event:yourHandlerName params" > I tend to use event because obviously its more flexible - you just need to > attach a behavior to the flash sprite with a "yourHandlerName" handler, and > you can pass parameters or just check the flash vars from within your > handler.
Kerry's post also contained: >> but there's a whole raft of Lingo commands >> you can use to control Flash, and a lot of ways for Flash to send info back >> to Director. Which is what you've described here - some actionscript that communicates with Director. It's not "Lingo in Flash". Putting Lingo into Flash would require some kind of implementation of the core Lingo engine, similar to what was done with the MUS engine, or a nifty parser that could translate between actionscript and Lingo. -Kurt [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/LUJ/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]) Lingo-L is for learning and helping with programming Lingo. Thanks!]
