>> You can't put Lingo into Flash
> 
> Hoho, very very wrong Kerry,
> You even have multiple options for doing this
> - - in flash use a getURL() with either "lingo:lingoCommand" or
> "event:yourHandlerName params"
> I tend to use event because obviously its more flexible - you just need to
> attach a behavior to the flash sprite with a "yourHandlerName" handler, and
> you can pass parameters or just check the flash vars from within your
> handler.

Kerry's post also contained:

>> but there's a whole raft of Lingo commands
>> you can use to control Flash, and a lot of ways for Flash to send info back
>> to Director.

Which is what you've described here - some actionscript that communicates
with Director. It's not "Lingo in Flash". Putting Lingo into Flash would
require some kind of implementation of the core Lingo engine, similar to
what was done with the MUS engine, or a nifty parser that could translate
between actionscript and Lingo.

-Kurt


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