Irv and Agustin, thanks for your answers .
I don't understand how to use the spriteNum? Everytime I go to that frame
I would like the random of two or three bitmaps. Are you saying there is 
someway
I can attach a behavior to a sprite to do the same thing. I don't understand 
how.

Mel

Agust�n,

There is nothing wrong with having a beginSprite handler in a frame
script.� The beginSprite only gets called once, whereas the exitFrame
handler is called continuously.� I do this all the time.

If he were going to restructure this at all, I would suggest that he
rewrite it to be a behavior using "spriteNum", and attach it to
sprite 1, instead of having the frame script telling sprite 1 what to
do.

Irv

At 5:08 PM -0300 10/28/01, Agust�n Mar�a Rodr�guez wrote:
�       �
Why are you using an on beginSprite handler on a frame script? That would be
more aprropiate for a behavior script. Anyway.. it worked perfect this way.

Agust�n.


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