Right, actually that's probably the one thing I use it for and should have 
mentioned it - it's the first opportunity you have to set the cursor to 
busy (or invisible or whatever).  It's one of the few functions you CAN 
actually use at that stage.

- Tab



At 07:47 PM 11/16/01 +0000, limiar40 b wrote:


>I have used lingo.ini to change the value of global variables on 
>interactive kiosks, for example: the cursor appearance, if the work isn't 
>meant for a touch screen , i can set the value of the global to
>-1 making the cursor visible, if that isn't the case  i can set the value 
>to 200 that way I could hide the cursor... it's much easier doing so 
>rather than opening Director and change the values being forced to do 
>another projector.
>
>There's not enough information about lingo.ini on the internet, and i was 
>searching for other ways of working with it, commands that i can use...
>
>one more time, tkx a lot for your explanation.
>
>Limiar
>
>
>>From: Tab Julius <[EMAIL PROTECTED]>
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>>Subject: Re: <lingo-l> lingo.ini
>>Date: Fri, 16 Nov 2001 09:08:10 -0500
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>>
>>I did an article on it years ago, but don't have a copy handy.
>>
>>Lingo.ini isn't quite as important as it once was.  In the old days, it was
>>the opportunity to:
>>
>>- Open certain XObjects (precursors of Xtras)
>>- Preset some global variables
>>- Keep the system from crashing
>>- Initialize the floating point mechanism
>>
>>The general format of the file is more of a script than a .INI file.  It
>>often has a handler called:
>>
>>on startup
>>   -- Commands here
>>end
>>
>>but in fact it'll do any handler there at all; the name of the handler
>>doesn't matter.  It's always been called startup, but it could be "on moo"
>>for all Director cares.  It may not even want a handler defined at all, I
>>vaguely recall.
>>
>>It used to have more relevance because it was an opportunity to set up some
>>variables before startMovie was called (and startMovie was called
>>displaying the stage, if I remember), but now you have prepareMovie, and
>>lots of other things.
>>
>>It is no longer necessary to pre-open XObjects, so that function is
>>obsolete.  For instance, it used to pre-open FILEIO for everyone (which
>>made problems for people that built projectors but didn't know about that
>>and didn't include LINGO.INI and then FILEIO wouldn't work :)
>>
>>The bug that had the program crash is gone.  It used to be that some
>>systems, with a certain video card if I recall, would crash if the file was
>>NOT present.  It didn't matter what was in Lingo.INI - it could be an empty
>>file - it just had to be THERE or else things would crash.  That bug is
>>gone now, so that purpose is obsolete.
>>
>>A bug introduced in, I think, Director 5 or maybe 6 required the floating
>>point mechanism to be initialized, so for a while LINGO.INI had a call to
>>do something like "set a=0.0", which was enough to make it happy.
>>
>>It is VERY limited in what you can put in it.  You can set up global
>>variables in there (by default, all are global in there).  Most other
>>things you cannot do.  You cannot call handlers in Director, you cannot
>>call functions in Xtras, etc.  You can experiment, but you will find that
>>most things won't work.
>>
>>It is good to know about, that if your program is installed on your hard
>>drive, and you want to create a mechanism to trigger hidden functions (that
>>YOU put in), you could make a LINGO.INI to define, say, a debugging
>>variable to be TRUE, and then do other things based on that, but generally
>>it must be rigged up ahead of time.  It's not much of a security hole,
>>because there's not a lot you can do from there.
>>
>>But feel free to experiment.
>>
>>- Tab
>>
>>
>>At 12:30 PM 11/16/01 +0000, limiar40 b wrote:
>>>hi list
>>>
>>>where i can find information on how use lingo.ini?
>>>tkx
>>>
>>>Limiar
>>
>>
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