I agree w/Tab - it's usefulness has definitely gone down.

As of Director 7, when Director's engine was changed over to the new 
player, much of the Lingo.ini's previous functionality became no 
longer available.

For example: a 'put' statement can no longer display into the message window.

I know about this because I wrote the current text of this newer 
Lingo.ini file.
Declaring and setting up a global variable was about the only simple 
thing (something that could be shown off in a few lines) that I could 
find that would work.

And I disagree w/Tab
- globals don't get implicitly defined (at least on mac).

hth

-Buzz

At 10:29 AM -0400 4/19/01, Penworks Corporation wrote:
>Karina,
>
>Okay, good point, it's valid for projectors like that.  I actually 
>like to do mine different, and always have them hop off to something 
>with a main name, like "main.dir".  But yes, it's exactly good for 
>setting up some globals.  You could also use it to define a number 
>of characteristics about how your program is supposed to run, and 
>I've done that before too, though I've tended to move more to more 
>traditional .ini files to keep preferences in, but there are times 
>when lingo.ini fits the bill.
>
>Knowing Lingo.ini is there, and knowing what things you can do with 
>it, however limited, is helpful.  I wouldn't say it's totally 
>obsolete, it does have its uses, but generally in special cases. 
>You've identified one way you use it on a regular basis, so that's a 
>good point.
>
>The average user, though, generally doesn't need to fiddle with it, 
>and I'm still comfortable saying that...
>
>- Tab
>
>At 12:45 PM 4/19/01 +0100, Karina Steffens wrote:
>
>>Hi Tab,
>>
>>>  Um, although I spent a lot of time on the history, I'm pretty
>>>  sure my first
>>>  sentence said "its main value is to set up some global
>>>  variables before the
>>>  start of the movie".
>>
>>That was not the bit I disagreed with, but the bit where you said that you
>>don't really need it anymore - I find the lingo.ini extremely helpful when
>>it comes to stub projectors. Why make 10 projectors when you can make only
>>one? :)
>>
>>>
>>>  In fact, I don't think you even need to declare them global,
>>>  because if I
>>>  recall correctly, all variables addressed in there are automatically
>>>  considered global.
>>
>>Ah, I didn't know that handy tidbit.
>>
>>>
>>>  And, yes, I know globals are good throughout and across
>>>  movies.  That's why
>>>  they're called "globals" :)
>>
>>Oops :) This bit of explanation wasn't actually meant for you, but for
>>whoever asked the original question... I really should have made it clear. I
>>know that YOU know all about globals: you're the one who taught me all about
>>it in the first place, in your "Lingo!" book :) :) :)
>>
>>Karina
>>
>>
>>
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>
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