>Yes, they're both events, but we usually use beginSprite for sprite
>initialization, and beginMovie for more global stuff. For one thing,
>beginSprite happens before startMovie (surprised? I was.) It makes sense
>toget all your sprites initialized before the movie begins.
>
How about prepareMovie ? Where does this fit in? Would this not initialize
the movie even before beginSprite?
>This is a recurrent theme in our conversations. You are looking for yes/no
>answers, and there often are no yes/no answers in programming. >More often,
>it depends on what fits.
I always thought programming is logic � either it works or it doesn�t.
My code doesn�t work 99% of the time.
>>I think the code should be written like this:
>>
>>repeat with i = 1 to 100
>>--what should be the command here? GoTo? I am not sure.
>>repeat with sprNum = 1 to 20
>>end repeat
>>set the LocH of sprite sprNum = (the LocH of sprite sprNum)-i
>>end repeat
>>end
>I think I'm going to throw that one back at you. The critical point is,
>where do you set the locH of the sprite?
locH must be set at the beginning. I didn�t do that. I understand that I
must do that but I don�t know how to do it. May I have one more lesson,
please?
>Did you run this through the debugger? Did you analyze the logic?
Yes, my logic is wrong. Even after your explanation of the grocery store
loop, I still can�t figure out the logic. I�m sorry. Programming is tough.
>>When I create property lists, I am defining properties for each item. I an
>>thus storing values for each item? So if I use a whole range of values, I
>>need to 'string' them?
>
>I *think* I understand what you're asking. I'm not being intentionally
>obtuse, but 'string' can have two meanings. One is to convert something to
>a string--e.g., string(10) returns the string "10" instead of the number
>10. That may not seem particularly important, but it is.
Could you elaborate, please? I do not understand.
>I meant the writing of behaviors using getPropertyDescriptionList. You
> >have to understand a number of things about Director and Lingo when >you
>tackle a getPropertyDescriptionList. That doesn't mean you >shouldn't try.
>It just means you should be prepared for some >frustrations.
The getPropertyDescriptionList is used as a function to create a property
list ? Is this what you mean?
But this List can also be used as a movie or frame event?
What is the number of things I need to understand?
I�m very sorry that I do not understand what you write.
Thanks very much for helping.
Genevieve
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