hey everyone,
code :
global myRotation
on beginsprite me
myRotation=member(18).model("all").rotation(myRotation)
end
on mousewithin me
member(18).model("all").rotate(0,0,6)
end
I am trying to use the variable myRotation to put the rotation of the model
into so that i can use this to compare things against, am i doin this right,
i'm not sure.....I am a bit new to this 3D stuff.
-Regards-
-KEV-
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