>Is it possible to have an event handler on a sprite which executes the >first few times, then suddenly 'hangs'?
Sure is. It could be hanging in a loop (repeat loop or exitFrame loop), looking for a condition that never comes true. That's the most common cause. Cordially, Kerry Thompson [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]) Lingo-L is for learning and helping with programming Lingo. Thanks!]
