Hello Dennis, Wednesday, December 12, 2001, 12:39:15 AM, you wrote: Does this help?:
on mouseup name = sprite(the currentspritenum).member.name go to name (I'm not familiar with the go to marker syntax but something like this...) end DA> Hello, DA> I have a series of text cast members named s01, s02, DA> s03... When clicked on I want each of them to go to a DA> marker named the same as each sprite. Member s01 goes DA> to frame s01, etc. DA> I am having a hard time writing a single behavior for DA> all text members that captures the sprite name and DA> puts it into a variable. DA> Any ideas? DA> Dennis _________________________________________________________ Do You Yahoo!? Get your free @yahoo.com address at http://mail.yahoo.com [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]) Lingo-L is for learning and helping with programming Lingo. Thanks!]
