Hello Dennis,

Wednesday, December 12, 2001, 12:39:15 AM, you wrote:
Does this help?:

on mouseup
   name = sprite(the currentspritenum).member.name

   go to name (I'm not familiar with the go to marker syntax but
   something like this...)
end
DA> Hello,

DA> I have a series of text cast members named s01, s02,
DA> s03...  When clicked on I want each of them to go to a
DA> marker named the same as each sprite. Member s01 goes
DA> to frame s01, etc.

DA> I am having a hard time writing a single behavior for
DA> all text members that captures the sprite name and
DA> puts it into a variable.

DA> Any ideas?

DA> Dennis



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