sprite(2).puppet = TRUE
sprite(2).member = newCast1


Pranav Negandhi
New Media Applications.
Learnet India Limited, Mumbai.
Phone: 91-22-859 8042 Ext: 410



<snip>
After creating a new cast member using:

newCast1 = new(#text)

How would I then add this member to the timeline and
stage using lingo?
<snip>





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