I sent this yesterday, but lingo-l was acting a little squirrelly & it didn't seem to through. I am posting it again...if it is a repeat, sorry :-)
> Hi All, > > We are in the beginning stages of developing a CD-ROM project for a client > using Director 8.5. The client would like a flash-based game to be incorporated > into the Director project. We are developing the Flash game using Flash 5. The > swf is 800x600 with a frame rate of 31. When run outside of Director, it is > speedy -- running close to it's 31 fps. (we have a framerate meter in the flash > piece). When the swf is imported into Director and run, it crawls along at > 12-15 fps. No matter what settings I try, I cannot get performance from the > flash sprite that equals the SWF. I have tried Direct to Stage, changing ink > effects, changing director's framerate, changing the member properties. > > I am at a loss as to what to try next. Any comments or suggestions would be > greatly appreciated. > > thanks, > Nick Youmans > FutureMedia > [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]) Lingo-L is for learning and helping with programming Lingo. Thanks!]
